Insurgency
Prime Cuts: Dismemberment Mod [Only Active On Servers Hosting This Mod]
Mostrando 1-10 de 10 aportaciones
Actualización: 11 ABR 2019 a las 12:41 p. m.

-dismembered particle effect incorporated into the default blood_fx.pcf.
-removed default_base.theater and particle_manifest.txt due to blood_fx.pcf being a native file thus no longer needing to direct a precache.

Thnaks again to Linthorax.

Actualización: 4 ENE 2019 a las 12:42 p. m.

Actualización: 4 ENE 2019 a las 12:40 p. m.

-physics model stuff

Actualización: 4 ENE 2019 a las 12:02 p. m.

-fuxed missing texture for particle effect

Actualización: 4 ENE 2019 a las 11:55 a. m.

-removed default and gear theaters

Actualización: 3 ENE 2019 a las 9:19 p. m.

Actualización: 3 ENE 2019 a las 8:28 p. m.

-fixed missing shader issue on gib cloth

Actualización: 2 ENE 2019 a las 1:46 a. m.

-all base security models finished
(VIP models not included at the moment)

-added bone to security heavy and light models for the helmets to give them a metal surface property

-added gore chunk model to the particle effect

-changed character models directory path

-replaced leg gib with generic dismembered leg model

Actualización: 23 DIC 2018 a las 3:52 p. m.

-replaced leg gib with a more generic model (still having issues with gibs)
-modified some textures a bit
-dismemberment sound effects now play

Actualización: 22 DIC 2018 a las 12:32 a. m.