Stellaris

Stellaris

Extra Buildings
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Uppdatering: 16 maj, 2020 @ 22:14

Version 1.3

Updated to 2.7
Added new unique mineral and energy credit buildings for habitats and ringworlds.
Mineral building is less effective on habitats that are not built on a mineral deposit.

I have switched to using the nexus to archive old versions of my mods so you can get the 2.6 version here[www.nexusmods.com] if you need it.

Uppdatering: 26 mar, 2020 @ 2:06

Version 1.2b

Updated to 2.6
Still works with 2.5 and 2.4

Uppdatering: 25 okt, 2019 @ 9:06

Version 1.2a

Updated to 2.5
Still works on 2.4

Uppdatering: 21 okt, 2019 @ 12:26

Version 1.2

Updated to 2.4

Uppdatering: 10 aug, 2019 @ 9:34

Version 1.1c

Updated localisation

Uppdatering: 10 aug, 2019 @ 9:11

Version 1.1b

Updated building icons to have resource in top right corner

Uppdatering: 16 jul, 2019 @ 18:22

Version 1.1a

Fixed some AI weights for Energy building (Thanks Dragon of Desire)

Uppdatering: 5 jun, 2019 @ 6:38

Version 1.1

Updated to support Stellaris 2.3
Updated AI weights to match 2.3
The Deep-Core Mine now has the same building restrictions as the Mineral Purification Plant and the Geothermal Power Planet now has the same build restrictions as the Energy Grid.

Uppdatering: 28 jan, 2019 @ 9:57

Version 1.0f

Updated some file names
Updated Geo-Thermal to Geothermal (Thanks Booperius)
Disabled Geothermal Power Plant and Deep-Core Mine on Habitats (Thanks KYDuck, This was never intended I blocked them wrong)

Uppdatering: 21 dec, 2018 @ 11:39

Version 1.0e

Added russian language files. (Provided by Evil1Russian, thanks!)