Team Fortress 2

Team Fortress 2

Snowthistle
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更新于:2023 年 2 月 19 日 上午 4:04

更新于:2022 年 2 月 11 日 上午 7:11

更新于:2021 年 10 月 14 日 上午 8:24

更新于:2019 年 6 月 8 日 下午 11:36

更新于:2019 年 2 月 27 日 上午 8:39

更新于:2019 年 2 月 7 日 上午 11:34

更新于:2019 年 1 月 31 日 下午 2:08

- Textured spawnroom interiors.
- New fences to block sightlines in spawn courtyards.
- Fixed blu cart not registering red players blocking it - thank you 14bit!
- Changed and added some pickups.
- Extended balcony over log ramp to allow for placement of engineer buildings.
- Additional debris props.
- Increased cart speed cap significantly (244 to 595).
- Added soundscapes.
- Fixed some symmetry inconsistences.
- Placed nobuild zone under tree behind cart base.
- Moved around some overlays.
- Clipping improvements.
- Some displacement changes.
- Added some blocklights around the map to fix some weird lighting.
- Some visleaf optimisation.

更新于:2019 年 1 月 24 日 下午 2:37

- Rebuild of majority of map at larger scale.
- Quite a few layout + pickup + prop changes as a result.
- Cart now starts faster to compensate for greater distances.
- Redone displacements.
- Redone spectator cams.

更新于:2018 年 12 月 29 日 上午 8:54

更新于:2018 年 12 月 25 日 上午 2:11

- Carts now accelerate each time they pass a cart base.
- Carts now change skin of cart base props and make a ding sound upon passing them.
- Added more pickups.
- Removed overhang that people were getting stuck on while riding the cart.
- Swapped stump prop for the patch of the central medium health pack for a submerged barrel.
- General prop position adjustments.
- Displacement adjustments.
- Adjusted clipping.
- Changed names of capture points on HUD both to 'The Enemy's Payload'.
- Hopefully fixed the round sometimes not ending upon the carts colliding.