XCOM 2
[WOTC] Jet Packs
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Uppdatering: 1 maj, 2020 @ 19:30

Jet Shot is now compatible with primary pistols, autopistols and sawed off shotguns.
Jet Show should now be compatible with mod-added weapons that use non-standard Fire Animation Sequence names (for no good reason, btw).

Uppdatering: 26 aug, 2019 @ 8:20

Compatibility fix for Jet Shot and Dual Wielded Pistols. Still no support for just the pistol primary.

Uppdatering: 3 jul, 2019 @ 16:18

Removed unnecessary redscreen spam added previously.

Uppdatering: 3 jul, 2019 @ 16:00

Fix to a bug introduced in the previous update that caused soldiers without Jet Shot to be unable to use most of their abilities.

Uppdatering: 3 jul, 2019 @ 15:51

Made some improvements to Jet Shot's targeting logic, now it should be able to target more enemies in high cover.

Uppdatering: 3 jul, 2019 @ 13:50

A potential slight improvement to performance impact caused by this mod (UISL).

Uppdatering: 3 jul, 2019 @ 13:33

Added localization for cosmetic items added by this mod.
Jet Shot now has a limited amount of Charges. Charges are spent only when you shoot with Jet Shot active.
Potential fix to a bug that could've been preventing some of the Heavy armors from being treated by this mod as such.

Uppdatering: 25 maj, 2019 @ 4:25

Uppdatering: 27 mar, 2019 @ 9:47

Added spanish translation by Chu Nana Go.

Uppdatering: 17 mar, 2019 @ 3:39

Minor update to fix the defunct piece of code that was supposed to make sure randomly generated soldiers don't get jet pack cosmetics. Should be working now.