Arma 3
Operation TREBUCHET First Contact
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Actualizare: 22 iul. @ 3:57

- Added HS To Jackal Headgear
- Fixed Ultra Banshee Textures
- Updated Spirit Seats so AI (And Players) Can no longer Eject

Actualizare: 17 iun. @ 5:30

- Added Deactivated Forerunner Tower
- Added Heavy Ghost Hidden Selections
- Added Locust Hidden Selections
- Added Spirit Hidden Selections
- Added Plasma, Needler, Ultra and Fuel Custom Fire objects
- Fixed AA-Ghost Selections
- Fixed Officer Vest Selection Error
- Updated Time to Live on Plasma Rounds
- Updated Scarab Destroyed Textures
- Updated optics for Beam & Needler Rifle

Actualizare: 9 apr. @ 3:58

- Updated Gravity Lift Res Lods
- Snapping for Eden and Zeus compact for all First Contact props
- Mass Editor preview Additions & Updates
- MK VI Weight Paint issues fixed
- Mass Editor preview Additions & Updates
- Added MJOLNIR Sidearm Proxy

Actualizare: 22 febr. @ 3:43

Signature fixing

Actualizare: 21 febr. @ 6:08

included keys

Actualizare: 21 febr. @ 2:57

- OPTRE Hunters and Grunts Updated to match current Status of OPTRE Expansion, Including Updated textures
- Grunt Methane prop animatiosn fixed
- T25 Hidden Selections
- Wraith Turret gunner fire geo fixed
- Wraith Hull Firegeo fixed

Actualizare: 19 febr. @ 1:26

- MK VI
- Armor Shadow Restored
- Human helmet Statistic values fixed
- String table Fixes
- Grunt Methane station
- Built in compact to act as a "Arsenal" For OPTRE Expansion Playable grunts

Actualizare: 31 ian. @ 2:51

- Scarab Core Mostly Protected
- MKVI Human Carry Capacity

Actualizare: 3 ian. @ 5:55

- Fixed Covenant Showcase Pt-2
- Additional Shield Door Props
- Fixed EOD And Rogue Human helmet Models

Actualizare: 30 dec. 2024 @ 16:14

- Jackal now speak with a custom Voice
We are aware there are some Voice lines that are unedited, We will fix this over time as we sort through all the files and edit them
- Fixed Covenant Showcase patch error
- Covenant Square Shield Door
- Added Additional Seats to the Spirit in order to Allow for WBK Grunts to sit in
- Removed Scope options for Covenant Weapons
- Added FC Weapons and Replaceable craters, and munitions
- Added Editor Preview Images to new objects
- Human version of MK6 Armor