Arma 3
Operation TREBUCHET First Contact
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Opdatering: 2. aug. 2021 kl. 1:30

- Added Forerunner Walls

Opdatering: 11. juli 2021 kl. 13:27

-Addition of Type 38 Tyrant AAC
-Addition of Type 26 Wraith
-New Elite textures for Minor and Major
-Addition of Fuel Rod Launcher
-Updated plasma grenade impact sounds

Opdatering: 6. feb. 2021 kl. 17:52

Plasma Mortar:
- Removed Yeet Canon
-Added: Large Plasma Explosion particle effect
-Fixed: Missing particle effects Error

Plasma Grenade:
-No-collision fix attempt.
-Added: Plasma Explosion effect
-Changed: Adjusted damage settings

Other Plasma Weapons:
-Changed: Magazine balance/lore passes
-Changed plasma impact sound
- Attempt to fix desynch issue when plasma hits water in dedicated servers

Elites
-Fixed a script error in the Elite Face Check Function

Shield scripts
- Removed HUD circle
- Spartan MKVI now has shields too

Opdatering: 24. jan. 2021 kl. 11:59

v0.2.3 (01/24/2021)
Added
- New elite classes
- Forerunner props
- 3 new I04 terrains
- Added shields and HUDs for both Spartans and elites
Fixed
- Shrike now fires at fast moving targets
- Banshees dogfight now and provide CAS
- AT shade turret texture issue
- Changed banshee needle sounds
- Fixed beam rifle physics issue
- Draugr and Spirit have become more dangerous now.
A more detailed changelog should be posted in the A2S discord soon.

Opdatering: 13. mar. 2020 kl. 19:02

Fixed
- Confiscated stolen Active Camo modules from some troublesome Elites

Opdatering: 13. mar. 2020 kl. 2:41

Opdatering: 13. mar. 2020 kl. 2:39

v0.2.1 (03/13/2020)
Added
- Custom animations for Shade turrets
Fixed
- Spirit could not carry passengers
- Shade turrets were not visible in Zeus
- Incorrect rvmat for Flak Shade Turret
- Various LOD errors with Shade Turrets
- Shadow issue on Elite Armor
- Incompatible backpacks visible on Elite
Tweaked
- Re-balanced damage of vehicle weapons slightly
- Messed with Elite Hitpoints (Need Testing)

Opdatering: 11. mar. 2020 kl. 12:39

v0.2 (03/11/2020)
Added
- Banshee + Space and Needler (Heavy CAS) variants
- Spirit Dropship
- Brute Plasma Rifle and Repeater
- Covenant Carbine
- Covenant Beam Rifle
- Sangheili Ultra, Honor Guard, Field Marshal, and Zealot Armors
- HCW Marine Armor variants, camos, and pouches
- Plasma Rifle in the handgun slot (ala M7 Folded)
- Custom impact and explosion effects for all Covenant weapons
- Custom skeleton for HCW Mk V Spartans and Sangheili
- HCW Mk V Armor variants, pouches, and hiddenselection support (Dont make us regret it)
Fixed
- A whole lotta little stuff
Tweaked
- Re-balanced damage of existing weapons
- Plasma Pistol now configured as handgun

Opdatering: 25. nov. 2018 kl. 13:19

- Increased AI engagement ranges of all covenant weaponry
- Added Deployable Bubble Shield
- Decreased specular intensity of HCW MkV MJOLNIR Armor
- Added proper HCW MkV Spartan units
- Added appropriate spartan stats to HCW MkV Spartan units
- Changed Sangheili Majors and up to be equipped with plasma rifles

Opdatering: 24. nov. 2018 kl. 1:16

- Fixed Covenant Units not showing in Zeus