Garry's Mod
[TTT] Sci Fi Weapon Pack
Mostrando 1-8 de 8 aportaciones
Actualización: 13 DIC 2018 a las 14:07

Balance Patch

Buffed up damage of all weapons.

Enforcer
Damage: 1 > 5

Revolver
Damage: 35 > 50

Shotgun
Damage: 7 > 14

Actualización: 25 NOV 2018 a las 19:41

ReCoil Shotgun Balance

  • Damage reduced to 7 damage per bullet
  • Extra starting ammo increased to 32
  • The way the character holds the shotgun in thirdperson changed

Icons also added to sandbox spawnmenu

Actualización: 24 NOV 2018 a las 20:16

Enforcer Machinegun added

Enforcer:
200 Round Clip
3 Bullet Spread
1 Damage per Bullet
max output of 600 bullets
Starts with 200 rounds no reload
Gun will probably be rebalanced as more testing happens

ReCoil Shotgun Updated

When shooting the shotgun will now propel the player the oppsite direction that they shoot the gun. This allows the player to use the shotgun as both a weapon and a means of traversing maps.

Actualización: 19 NOV 2018 a las 14:04

- ReCoil shotgun added
- Sandbox versions of both the Shotgun and Revolver where added

Actualización: 19 NOV 2018 a las 11:00

Added buy menu desciption

Actualización: 19 NOV 2018 a las 10:53

- Fixed Error that prevents player from opening buy menu while revolver is equiped

- Added detective version

- Swapped gun to be in the right hand

Actualización: 18 NOV 2018 a las 20:52

Revolver starts with 8 extra rounds.

Actualización: 18 NOV 2018 a las 18:59