Garry's Mod

Garry's Mod

[TTT] Sci Fi Weapon Pack
Showing 1-8 of 8 entries
Update: Dec 13, 2018 @ 2:07pm

Balance Patch

Buffed up damage of all weapons.

Enforcer
Damage: 1 > 5

Revolver
Damage: 35 > 50

Shotgun
Damage: 7 > 14

Update: Nov 25, 2018 @ 7:41pm

ReCoil Shotgun Balance

  • Damage reduced to 7 damage per bullet
  • Extra starting ammo increased to 32
  • The way the character holds the shotgun in thirdperson changed

Icons also added to sandbox spawnmenu

Update: Nov 24, 2018 @ 8:16pm

Enforcer Machinegun added

Enforcer:
200 Round Clip
3 Bullet Spread
1 Damage per Bullet
max output of 600 bullets
Starts with 200 rounds no reload
Gun will probably be rebalanced as more testing happens

ReCoil Shotgun Updated

When shooting the shotgun will now propel the player the oppsite direction that they shoot the gun. This allows the player to use the shotgun as both a weapon and a means of traversing maps.

Update: Nov 19, 2018 @ 2:04pm

- ReCoil shotgun added
- Sandbox versions of both the Shotgun and Revolver where added

Update: Nov 19, 2018 @ 11:00am

Added buy menu desciption

Update: Nov 19, 2018 @ 10:53am

- Fixed Error that prevents player from opening buy menu while revolver is equiped

- Added detective version

- Swapped gun to be in the right hand

Update: Nov 18, 2018 @ 8:52pm

Revolver starts with 8 extra rounds.

Update: Nov 18, 2018 @ 6:59pm