Tabletop Simulator

Tabletop Simulator

Star Trek - Ascendancy (Ultimate Edition)
Visar 41–50 av 323 poster
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Uppdatering: 15 sep, 2022 @ 15:02

Uppdatering: 28 apr, 2022 @ 13:52

--fixed issue with Romulan Console resource buttons.

Uppdatering: 17 apr, 2022 @ 2:04

--updated spacelane code to be more efficient.
--fixed issues with ketracel white.
--udpated tapestry decks yellow and red to the latest version.
--added mini expansion content to the components box (not in the script yet).
--updated fan faction rulebook to include new and updated mini expansion content.

Uppdatering: 9 okt, 2021 @ 19:48

--added option for including up Tapestry Deck during scripted setup.

--merged Victory Conditions into a sub menu of a new "Custom Content Menu".

Uppdatering: 22 sep, 2021 @ 15:49

--species 8472 build ship buttons on both the player panel and the turn card should display "Build Bio Ship" and spend 1P+1R+1C to build a ship when clicked.

Uppdatering: 21 sep, 2021 @ 22:10

--Species 8472 damaged Bio Ships will set their hull to 2 whenever a space battle is initiated. This is because they always start combat at 2 hull if they were previously damaged (at 1 or 2 hull).

Uppdatering: 21 sep, 2021 @ 21:52

More updates to Species 8472:

--Hull Improvement Advancement now adds +1 shields when braving hazards.

--Changed Weapons and Shields to start at level 2 (instead of trying to treat level 1 as 1 higher for 8472).

--Bio Ships now have 3 hull and have +/- buttons for damaging and repairing.

Uppdatering: 19 sep, 2021 @ 15:27

--Updated starbase code. The Script will no longer remove/exhaust the command token for a starbase if it is picked up and moved to another spot on the same system.

Uppdatering: 18 sep, 2021 @ 11:19

--Species 8472 faction's advancement card names descriptor tags are now entered. The faction should be ready to play now.

Uppdatering: 16 sep, 2021 @ 0:08

--Fixed Species 8472 Weapons and Shields. They should reflect the correct level (1 level higher).