Tabletop Simulator

Tabletop Simulator

Star Trek - Ascendancy (Ultimate Edition)
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Uppdatering: 11 okt, 2019 @ 15:06

--enlarged center menu.
--fixed bug causing crash when gathering turn order cards from other decks.
--i had added snap points to space lanes and system discs, but took them off in this. I didn't like how they felt while playing.
--fixed bug in Borg command cards: Polaron and Ressurgence cards should work correctly now.

Uppdatering: 11 okt, 2019 @ 0:16

Uppdatering: 10 okt, 2019 @ 23:51

Uppdatering: 10 okt, 2019 @ 23:47

Uppdatering: 10 okt, 2019 @ 0:53

--updated code for gaining resources. The stacks should be more stable when receiving large or rapid amounts of resources.
--updated text to prompt Vulcan player to flip over one of their agendas. Game will prompt them, then wait until they do this before continuing.

Uppdatering: 10 okt, 2019 @ 0:06

Major revision.

Biggest features are:
--Andorians and Vulcans added (though low quality at the moment).
--factions seating is randomized and can be re-arranged.
--galaxy size and home world distance is adjustable in-game.

Uppdatering: 5 aug, 2019 @ 2:47

Added sound effects

Uppdatering: 22 jun, 2019 @ 18:35

--Smoothed out gaining new resources. After the recent Tabletop Simulator update, the resource stacks sometimes get stacked with a weird gap in between. This new script tries to always add new resources to the top of the stack so the stacks don't fall over as much.

Uppdatering: 20 maj, 2019 @ 19:15

--updated Vulcan control panel graphic

Uppdatering: 19 maj, 2019 @ 12:39

--Working out issues with Semi-Lock Physics. Now the decks should form correctly when Physics is set to Semi-Lock. I found that using SetPositionSmooth seems to allow 2 cards slammed together in the same spot to form a deck.

--Change the script so that when building the system stack and exploration deck, the objects are kept face down when moving between bags.