Garry's Mod
Universal Sangheili Playermodel || Base || 2.0.1
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更新:2021年5月20日 @ 20時59分

Remove conflicting files between USP2 -> USP3

更新:2021年5月20日 @ 20時55分

Remove conflicting files between USP2 -> USP3

更新:2021年5月20日 @ 20時55分

更新:2019年8月7日 @ 22時08分

- Fixed an illumination issue with the eyes on the "Ascetic" helmet. (The Halo 3 textures are in the base addon because of the illum for 3 & reach sharing a texture)

更新:2019年7月29日 @ 0時49分

更新:2019年5月23日 @ 11時43分

- Finished porting gravity hammer animations (melee2 holdtype)
- Better unarmed stand idle & walk animations
- Skeleton renamed/edited entirely, all bones dropped the "frame" in their name.

更新:2019年5月18日 @ 1時45分

更新:2019年2月5日 @ 9時29分

Version 3
- Greatly improved armour shaders
- Adjusted shaders on the skin to look less oil-coated and more realistic.
- New head model remade
- Added a blinking facial flex, so the playermodel now blinks
- Eyes repositioned to be less dumb looking
- Proper eye materials
- Added bones for the mandibles
- Added a series of facial flexes to allow customization of facial features using tools such as an extended faceposer, or PAC3.

更新:2019年1月4日 @ 14時19分

- Cleaner texture for the councilor helmet
- Not perfect, but a much bette/more fittingr shade of blue for the blue sangheili's head.

next update plans:
== The PAC maker's best friends:
- Mandible bones (may or may not have preanimated movements for voice chat)
- Separate, armour-only mdl within the addons for both Halo 3 & Reach USP
- Arbiter USP Addon.

更新:2018年10月29日 @ 1時04分