Garry's Mod

Garry's Mod

Universal Sangheili Playermodel || Base || 2.0.1
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Mis à jour le : 20 mai 2021 à 20h59

Remove conflicting files between USP2 -> USP3

Mis à jour le : 20 mai 2021 à 20h55

Remove conflicting files between USP2 -> USP3

Mis à jour le : 20 mai 2021 à 20h55

Mis à jour le : 7 aout 2019 à 22h08

- Fixed an illumination issue with the eyes on the "Ascetic" helmet. (The Halo 3 textures are in the base addon because of the illum for 3 & reach sharing a texture)

Mis à jour le : 29 juil. 2019 à 0h49

Mis à jour le : 23 mai 2019 à 11h43

- Finished porting gravity hammer animations (melee2 holdtype)
- Better unarmed stand idle & walk animations
- Skeleton renamed/edited entirely, all bones dropped the "frame" in their name.

Mis à jour le : 18 mai 2019 à 1h45

Mis à jour le : 5 févr. 2019 à 9h29

Version 3
- Greatly improved armour shaders
- Adjusted shaders on the skin to look less oil-coated and more realistic.
- New head model remade
- Added a blinking facial flex, so the playermodel now blinks
- Eyes repositioned to be less dumb looking
- Proper eye materials
- Added bones for the mandibles
- Added a series of facial flexes to allow customization of facial features using tools such as an extended faceposer, or PAC3.

Mis à jour le : 4 janv. 2019 à 14h19

- Cleaner texture for the councilor helmet
- Not perfect, but a much bette/more fittingr shade of blue for the blue sangheili's head.

next update plans:
== The PAC maker's best friends:
- Mandible bones (may or may not have preanimated movements for voice chat)
- Separate, armour-only mdl within the addons for both Halo 3 & Reach USP
- Arbiter USP Addon.

Mis à jour le : 29 oct. 2018 à 1h04