RimWorld
Alpha Animals
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Actualizare: 19 oct. 2019 @ 7:49

v1.803:

- Reduced frequency of Meadow Ave calls
- Fixed typo on Mutant Eye
- Fixed icons for mutant implants not showing properly

Actualizare: 18 oct. 2019 @ 23:34


v1.801:

Fixed the Chameleon Yak producing waaay too much wool
Toned down the volumen of Meadow Aves and its variants
Fixed Desert Aves south and north graphics
Removed unneeded message log from .dll

Actualizare: 18 oct. 2019 @ 12:21

Changed a Message.Log that was showing up

Actualizare: 18 oct. 2019 @ 3:29


v1.8:

6 new animals added to the mod:
Desert Aves, Night Aves, Frost Aves and Royal Aves are biome and theme specific variations of the original meadow Aves
The Teratogenic Originator is a super weird blob of flesh that grows implants inside it
The Chameleon Yak is an useful farm animal that produces milk and different specific wools depending on the biome its in. It can also adapt itself to different biome temperatures. This is depending on the terrain it's at
Added a floating behaviour to floating creatures (aerofleet, bumbledrone, ocular jelly, red spore and sky eel) so they ignore terrain movement costs
Added crepuscular behaviour to Crepuscular Beetles
Changed the way Bouldermit and Pebblemit drop random items to (hopefully) make them compatible with MP mods
Added sounds to Meadow Aves and all their variants

Actualizare: 17 sept. 2019 @ 2:36

Made a typo in the typo fixing update. fml

Actualizare: 17 sept. 2019 @ 1:17

v1.701:

- Typo fixing

Actualizare: 16 sept. 2019 @ 3:55


v1.7:

Added four new animals for the new biome in Alpha Biomes, the Forsaken Crags: the Nightram, the Nightmule, the Crepuscular Beetle and the Dusk Rat
Created new leather type, Night Leather, and changed the Nightling to produce it. Slightly better stats than vanilla Heavy Fur

Actualizare: 9 sept. 2019 @ 6:54

v1.601 cause I forgot:

- Added a cloning limit for the Red Goo

Actualizare: 9 sept. 2019 @ 6:35


v1.6:

Added two new animals for the Alpha Biomes mod's new biome, the Propane Lakes: the Frostling and the Frostbound Behemoth
Changed the nocturnal animal code to use the excellent code created by XeoNovaDan (thanks man!)
Changed many of the ranged attacks to be affected by shield belts
Adding a code change to make the mod compatible with the carryingcapacityfix mod

Actualizare: 21 aug. 2019 @ 8:44

Removing the git files because I'm dumb af