XCOM 2
[WOTC] Iridar's Underbarrel Attachments
Visar 21–30 av 36 poster
< 1  2  3  4 >
Uppdatering: 23 mar, 2019 @ 12:01

Compatibility update with the new version of Weapon Skin Replacer.

Uppdatering: 8 jan, 2019 @ 9:37

Improved mod description and instructions in XComUnderbarrel.ini. Fixed a bug that allowed Extra UBGL Ammo utility items to be launched through normal grenade launcher.

Uppdatering: 3 jan, 2019 @ 18:47

Localization fix for UBS Ammo Secondary.

Uppdatering: 2 jan, 2019 @ 22:29

Added secondary weapon UBS Ammo item.

Uppdatering: 21 dec, 2018 @ 18:46

It's now possible to add UB attachments to a weapon one at a time, and use different positioning for each individual attachment. XComUnderbarrel.ini and XComWeaponSkinReplacer.ini have been updated with relevant info.

Uppdatering: 4 dec, 2018 @ 17:50

Same visualization fix for UBS reload.

Uppdatering: 4 dec, 2018 @ 17:46

Fixed visualization of UBGL reload so the soldier doesn't twist their torso so much.

Added support for Richard's 'Sapper' ability (+2 damage with secondary weapons).

Uppdatering: 1 nov, 2018 @ 14:49

Uppdatering: 27 okt, 2018 @ 10:43

According to a patron request, I have added the option to make Beam Underbarrel Launchers use the same targeting logic as Blaster Launchers, as well as add an Elerium Core cost to them.

Uppdatering: 20 okt, 2018 @ 2:49

UB attachments now have a configurable Aim penalty. Keep in mind it affects UB attachments themselves as well. Zero by default.