Killing Floor 2

Killing Floor 2

KF-TF2_2Fort (Open World)
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Aggiornamento: 15 ago 2024, 3:01

Aggiornamento: 2 gen 2020, 23:52

Fix zed stuck at water tunnel.

Adjust some ambient.

Aggiornamento: 8 dic 2019, 22:34

Aggiornamento: 8 dic 2019, 19:13

Aggiornamento: 25 nov 2019, 23:28

2019/11/26 HotFix :

Reduce total orbs from 106 to 80.

Pacman Mission 1 requires 30 (50 formerly)

Pacman Mission 2 requires 70 (106 formerly)

And change some Orb's location, make it easier to find.

Aggiornamento: 24 nov 2019, 9:18

2019/11/25 Changelog:

1. Renew all lightmap of mesh entirely.
2. New ammo crate looking.

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3. Adjust ammo crate's respawn delay :

A - In endless mode, delay will increase every wave.
B - If your server has more than 7 players, ammo crate's delay will change.

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4. New Objective Mode!

Total 11 waves, every wave use custom style objective.

Note: this one still has burning dispenser, however the damage reduce to 4.

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5, In survival mode, one wave will encounter a random objective mode. (Endless spawning zed objective)

Aggiornamento: 18 nov 2019, 3:24

Aggiornamento: 16 nov 2019, 9:33

Aggiornamento: 17 giu 2019, 4:48

Aggiornamento: 11 giu 2019, 5:18