Killing Floor 2

Killing Floor 2

KF-TF2_2Fort (Open World)
Näytetään 1–10 / 23
< 1  2  3 >
Päivitys: 15.8.2024 klo 3.01
tekijältä Pokerman

Päivitys: 2.1.2020 klo 23.52

Fix zed stuck at water tunnel.

Adjust some ambient.

Päivitys: 8.12.2019 klo 22.34

Päivitys: 8.12.2019 klo 19.13

Päivitys: 25.11.2019 klo 23.28

2019/11/26 HotFix :

Reduce total orbs from 106 to 80.

Pacman Mission 1 requires 30 (50 formerly)

Pacman Mission 2 requires 70 (106 formerly)

And change some Orb's location, make it easier to find.

Päivitys: 24.11.2019 klo 9.18

2019/11/25 Changelog:

1. Renew all lightmap of mesh entirely.
2. New ammo crate looking.

-------------------------------------------------------------------------
3. Adjust ammo crate's respawn delay :

A - In endless mode, delay will increase every wave.
B - If your server has more than 7 players, ammo crate's delay will change.

-------------------------------------------------------------------------
4. New Objective Mode!

Total 11 waves, every wave use custom style objective.

Note: this one still has burning dispenser, however the damage reduce to 4.

-------------------------------------------------------------------------
5, In survival mode, one wave will encounter a random objective mode. (Endless spawning zed objective)

Päivitys: 18.11.2019 klo 3.24

Päivitys: 16.11.2019 klo 9.33

Päivitys: 17.6.2019 klo 4.48

Päivitys: 11.6.2019 klo 5.18