Garry's Mod

Garry's Mod

Arctic Defense (gm_arcticdefense)
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更新于:2019 年 7 月 7 日 下午 2:35

Overhauled skybox and fixed some visual issues

更新于:2019 年 7 月 4 日 下午 2:04

Fixed some minor geometry issues, removed railing (temporarily?), repositioned and rebalanced reprogrammed floor turrets, and touched up node graphs

更新于:2019 年 3 月 24 日 下午 6:01

Overhauled navigation, opened up a room, changed how the Combine board the ship to make a bit more sense, made Odessa actually hide and not be stupid for the most part, made the teleporter spawn a rebel every 45 seconds, removed dropship because it was buggy, upped combine spawn count, added a debug room, added details, and added a start button

更新于:2018 年 11 月 12 日 下午 3:51

Skybox is now skypaint, meaning GMod entities can modify it (also to match the fog better), reduced the ammount of Combine

更新于:2018 年 11 月 4 日 上午 7:46

Major overhaul to the ship aesthetics (now actually resembles the Borealis), greatly improved NPC navigation, possibly improved performance through unorthodox metnods, re-balanced emplacement guns, removed frostbite

更新于:2018 年 10 月 28 日 上午 6:38

Fixed glass texture, improved NPC navigation, minor visual and performance tweaks

更新于:2018 年 10 月 21 日 下午 3:00

Made it so ammo crates are only from Half-Life 2, not Episode 2, edited the on screen text after Odessa dies to reflect current version of this map.

更新于:2018 年 10 月 20 日 下午 4:49

Fixed some issues, made it so Odessa can't leave the bridge or mount the guns, added difficulty over time, minor tweaks

更新于:2018 年 10 月 19 日 下午 8:44

Fixed a bug with rebels having their weapons changed, did some material tweaks, changed how NPCs are spawned and how Combine behave after spawning, improved performance in some areas

更新于:2018 年 10 月 18 日 下午 4:58

Made teleported-in rebel's weapons semi-randomized, actually made the dropship killable, hopefully improved performance in some areas, added a somewhat hidden RPG crate, and minor tweaks to textures and brushes