武装突袭3

武装突袭3

The Ihantala Rescue
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更新于:2019 年 5 月 9 日 下午 1:17

Scenario Updated to Ravage Version 1.76

更新于:2019 年 5 月 1 日 上午 11:52

Ravage Update, v0.1.73

Tweaked :
Light sources are now disabled with "switchLight" command.
Emptied weapon holders are now deleted on "take" & "inventory closed" events.

Fixed :
Fixed a potential locality issue when looting furnitures.
Sounds not playing when looting objects.

Fixed an error when firing a weapon.
The sound detection system should now work with all 3rd party addons.
Glasses were disabled on zombies.
The furnitures spawn system was broken.
AI sometimes ignoring zombies hitting them.

Added VCOM AI script,
Altered the Blood/SFX Script,
Zombies no longer drop items.
Small changes to Heli Crash Script.

更新于:2019 年 3 月 17 日 上午 10:50

Scenario updated to Ravage version 1.68 new feature added AI killed by zombies will now ressurect as zombies. VD infection script added players can now become infected if attacked by zombies players will need to look for and pick up injectors if infected.

更新于:2019 年 3 月 1 日 上午 10:10

Scenario updated to Ravage 1.67, Bolters decreased, AI Actiavtion distance increased from 400 x 1.7 to 450 x 1.8, DZN entended Jamming Mod added but not required, injured AI Script removed for now and replaced with GF Blood sfx/lite script. AI hunting player chance increased to 45% vs 25%

更新于:2018 年 11 月 6 日 下午 2:18

Removed independent faction and increasec population factor to 1.2, Added GF Reward system script, increased zombie amount to 30 per player.

更新于:2018 年 10 月 10 日 下午 12:17

Updated Scenario to Ravage 1.61, Removed the Drone Faction as they were not functioning properly on the map and replaced them with Independent Raider Faction.

更新于:2018 年 10 月 1 日 下午 2:24

Small changes made to certain tasks and loot rewards, Reduced the activation distance for hand placed AI from 720M to 680m since the map is so small, Increased the amount of Ambient Wrecks to spawn,

更新于:2018 年 9 月 30 日 下午 6:24

更新于:2018 年 9 月 30 日 下午 2:41

更新于:2018 年 9 月 30 日 上午 11:57