Space Engineers

Space Engineers

Modular Encounters Systems
A apresentar 71-80 de 313 entradas
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Atualização: 19 mai. 2023 às 5:54

2.69.14
- Added some profile logging
- Added some changes provided by CptArthur

Atualização: 9 mai. 2023 às 20:06

2.69.13
- Another day, another update
- Added potential fix for subgrid shenanigans when using Shipyard System

Atualização: 8 mai. 2023 às 21:52

2.69.12
- Removed the debug logging. The thing is fixed. The voices are asleep and I should be too.

Atualização: 8 mai. 2023 às 21:45

2.69.11
- The woodland critters outside my window are concerned for my sanity

Atualização: 8 mai. 2023 às 21:36

2.69.10
- It's 1:30am and I am fighting with netcode...

Atualização: 8 mai. 2023 às 21:19

2.69.9
- Hopefully last of fixes to RelationManager

Atualização: 8 mai. 2023 às 20:31

2.69.8
- Fixes to RelationManager

Atualização: 8 mai. 2023 às 20:06

2.69.7
- Attempted another Planet Filters fix
- Attempted fix for some NPC factions not appearing neutral when they should (factions already added to world will need to use ResetReputation debug chat command)
- Attempted fix for Suit Upgrade stations on client sessions

Atualização: 7 mai. 2023 às 18:55

2.69.6
- Added option to allow Store blocks to be usable by anyone prespawn (manipulations)
- Added potential fixes for Suit Upgrade system and non-host clients.

Atualização: 1 mai. 2023 às 13:53

2.69.5
- Added Heartbeat for behavior diagnostics
- Action: ChangeBlocksShareModeAll
- Action: ChangePlayerCredits now operational
- Refactored existing implementation in TriggerSystem to properly allow PlayerNear/Far to pass player data to actions via Command
- Fix for StoreProfiles orders not having credits onhand in faction for transactions.
- Added warning for spawns outside 6500000m from world center (engine precision loss)
- Fixed CleanupUnpoweredOverride in cleaning system