Garry's Mod

Garry's Mod

gm_Shambles
Ergebnisse 11–20 von 29
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Update: 18. Okt. 2013 um 6:31

-Made all windows breakable
-Fixed a couple minor glitches

Update: 15. Okt. 2013 um 11:07

-Neatened geometry in a couple areas of the map
-Altered lighting

I know I'm a perfectionist. A gift and a curse.

Update: 14. Okt. 2013 um 13:53

-Refined lighting slightly and fixed a glitch

Update: 12. Okt. 2013 um 11:51

-Subtle changes for refinement

Update: 11. Okt. 2013 um 4:02

-Minor lighting fix

Update: 10. Okt. 2013 um 13:26

-Quick icon fix

Update: 10. Okt. 2013 um 11:03

The final update:

-Vastly improved lighting -should be easier to see
-Vastly optimised -stability improved, fps increased
-Sky is now all fog for cleaner visuals and performance
-Fixed soundscape not loading in multiplayer
-A couple new easter eggs

Update: 30. Jul. 2013 um 11:46

The SUBTLE one:

-Massive improvements to lighting including moonlight
-Optimisation
-Architectural improvements including adding extensions to some of the houses
-Subtle environmental easter egg (no giant squid, you'll find it by searching or...flying)

Known issues:

-Cubemaps not working appropriately (thank steampipe for that)
-Flickering windows and doors on fake houses (get used to it, unavoidable trade-off for better lighting)

Look out for a day version, any bugs let me know.

Update: 20. Jun. 2013 um 14:10

-Fixed shadows facing the wrong way
-General bug fix

Update: 11. Jun. 2013 um 13:14

Fix-it update:

-Generally optimised
-Subtly better lighting
-Fixed physgun moving props in map