Besiege
SpecialEffects
28개 중 11~20개 표시 중
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업데이트: 2019년 1월 5일 오후 3시 03분

Added choice for how the SpotLight Block is seen during simulation:
-normal: as it was before, visible with its mesh and the lens in front of it
-hidden: not visible, no mass, no collider (same as what the "collider" toggle did)
-sphere: block replaced by a sphere with a bright color so it looks like it emits light.

Changed Pattern Mode transitions, I made them smooth (before, if you set "numbers affect" the brightness/ angle/ colors would go straight to the next one, now it is gradual).

업데이트: 2019년 1월 4일 오후 8시 13분

Added choice for shaders on the GlassBlock (3 shaders to choose from).
Added Rainbow mode to GlassBlock. This changes the color of the block over time, you can also adjust the speed of this change.
Changed the SpotLight's lens to use a different shader, now it looks more like the lens emits light.

업데이트: 2019년 1월 2일 오전 11시 50분

Added "random" setting to Color, Size, and Rotation for the Particle Emitter block, which makes things random between the start and end values you set.
Fixed the gradient being weird on the color setting.

업데이트: 2019년 1월 1일 오후 3시 52분

Upgraded the Particle Emmiter block, it now has a lot more things that you can tweak.

업데이트: 2018년 12월 18일 오후 1시 36분

업데이트: 2018년 12월 18일 오후 1시 11분

Added:
-Particle Emitter block. You can guess what it does.
-Poorly implemented spotlight level entity (It uses the modded event I added)
-Modded Event called (Spotlight) which can be used to add the spotlight functionality to any level entity (it is not working particularly well at this time)

업데이트: 2018년 10월 28일 오후 3시 32분

Fixed Colliders on glass block not deactivating right away on simulation start.

업데이트: 2018년 10월 26일 오후 8시 17분

Added new shapes to the glass block.
Also added the pattern mode (of the spot light) to the glass block.

업데이트: 2018년 9월 26일 오후 3시 45분

Added toggle functions to Glass Block.
"Fixed" multiplayer "issues" with the spotlight's effects not being in sync or the spotlight not showing up. This results in all players always running the spotlight code. This is not efficient, but it won't matter for contraptions with few of these.

업데이트: 2018년 9월 20일 오후 7시 59분