Besiege
SpecialEffects
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更新:2019年2月4日 @ 18時00分

Added Heatwave effect to the Particle Emitter. You can set the "opacity" to 0 and you will have only the Heatwave effect.

更新:2019年2月3日 @ 5時49分

New particles added (and changed some of the old ones) for the Particle Emitter!
Removed the fallback block for all the blocks.
Fixed shadow issue with the SpotLight. It now won't cast shadows when the SpotLight is set to "nomal" visibility. Set the block to "hidden", "sphere", or "box" to see shadows.

更新:2019年1月21日 @ 16時43分

Added TextBlock !
Added option to GlassBlock so it starts OFF.

更新:2019年1月18日 @ 12時41分

Added physics to particles!
They cannot influence other objects (you can't use them to push other blocks for example) but they are influenced by them (they will bounce off your machine).

更新:2019年1月16日 @ 15時53分

SpotLight in directional mode can now cast shadows.
Fixed the collider issues with SpotLight and ParticleEmitter: if you turn the "hide" option ON, it will properly disable the collider as soon as the simulation starts, thus your machine will not break if you place the blocks inside other blocks and make them hidden.

更新:2019年1月16日 @ 8時59分

Fixed the "No collider" toggle not hiding the block during simulation for the Particle Emitter Block.
Removed "Rainbow mode" from the glassblock and implemented the smooth version of the strobe mode (which was already being used by the spotlight block). This smooth version enables you to make your own rainbow mode.

更新:2019年1月6日 @ 10時22分

-Joints are now stronger for SpotLight and ParticleEmitter blocks.
-May or may not have fixed MultiPlayer issue where Clients cannot see the host's lights.

更新:2019年1月6日 @ 8時05分

SpotLight block:
-Fixed the "default" slider options not hiding when setting mode to "auto" for the various options (Brightness, Cone Angle, Color)
-Removed the block's update when entering build mode. Now if you set the mode to something other than Normal, the block will still show, alongside the Sphere or Box depending on how you want the block to show. It is a bug, but I can't fix it at this time since the only other way I found is to remove the Brightness/Color preview you get when you change the sliders in build mode, which I think is better to keep.
-Hopefully fixed issues in MultiPlayer that prevented the block from showing or not working properly.

更新:2019年1月5日 @ 19時12分

SpotLight block:
-Added "Box" appearance, which functions just like "Sphere" but looks like a box.
-Fixed Colliders not being disabled when "hidden", "Sphere", or "Box" were selected for the appearance.
-"Fixed" the appearance not being properly shown when entering build mode from a simulation.

更新:2019年1月5日 @ 16時55分

Fixed the missing "default" options for the SpotLight block.