Sid Meier's Civilization V

Sid Meier's Civilization V

Yet Another Industrial Ranged Unit Rebalance
Menampilkan1-8 dari 8 kiriman
Pembaruan: 9 Agu 2019 @ 11:01pm

Fixed description.

Pembaruan: 9 Agu 2019 @ 10:59pm

Pembaruan: 6 Agu 2019 @ 9:06pm

Changed the way the updated Caravansary and Harbor are introduced, so now the Tech Tree doesn't show duplicate buildings. Sorry I wasn't that experienced in modding in the past.

Pembaruan: 6 Agu 2019 @ 8:46am

Edited some text to account for the change in range.

Pembaruan: 6 Mei 2019 @ 3:47am

Edited the description which was broken, because I did not realise Steam markup doesn't work in-game.

Pembaruan: 28 Sep 2018 @ 3:47pm

Pembaruan: 21 Sep 2018 @ 7:23pm

Refined the changed strength values to better fit the trend.

Pembaruan: 7 Sep 2018 @ 8:32pm