Total War: ATTILA

Total War: ATTILA

Fall of the Eagles + Europa Perdita Revised
Wyświetlanie 161-170 z 249 pozycji
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Aktualizacja: 29 stycznia 2019 o godz. 4:36

Compatibility pacth for AoC arrows used specifically in AoC only to match FotE statistics; few units' icons replacement for archers.

Aktualizacja: 28 stycznia 2019 o godz. 11:07

Renumbered new units' IDs with AssemblyKit generated numbers for better compatibility as EP and FotE use some conflicting IDs. Should be save-compatible but if crashes then either revert to previous version or start new game. I have tested it and i had no problem to use older saves, but you never know especially if you use unchecked outsource mods.

Aktualizacja: 25 stycznia 2019 o godz. 19:14

Replaced few FotE archers portraits with more accurate ones and less cartoonish.

Aktualizacja: 25 stycznia 2019 o godz. 17:38

Reduced defence on both testudos (-10), increased shield defence on shield wall (+5).

Aktualizacja: 19 stycznia 2019 o godz. 18:07

Minor cleaning in files (unit variants). That may have some impact for random crashes some people experience. Should be save-compatible.

Aktualizacja: 16 stycznia 2019 o godz. 20:29

Updated EP file including roman units that can be recruited with their ability (Regnum Francorum/Gothorum/ect.). Now units should be displayed correctly with correct icons.

Aktualizacja: 16 stycznia 2019 o godz. 13:41

Updated model for Milites Prima Flavia Gallicana Constantia.

Aktualizacja: 4 stycznia 2019 o godz. 7:17

- repaired missing shield on Ioviani Iuniores' some individual models,
- repaired wrong model for Contarii unit,
- added ERE versions of units for Dacian Diocese (separatists) as it should be.

Aktualizacja: 4 stycznia 2019 o godz. 4:47

Removed some minor bugs and one duplication within string numbers that concerned ERE in fact. That might be cause of CTDs some ppl experienced. The bug is pretty old, but it is possible it started to be an issue since so much data was added with ND roman units. I hope it will fix problems.

If you encountered CTD on ERE turn i suggest reverting game few turns back (at least one) to check if the issue is gone. Actually i have played ERE and found no CTD, but it is very hard to duplicate users' problems so i can only guess i fixed it.

Aktualizacja: 30 grudnia 2018 o godz. 11:45

Minor cleaning and bugs' removal.