Total War: ATTILA

Total War: ATTILA

Fall of the Eagles + Europa Perdita Revised
71-80 van 251 items weergegeven
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Update: 4 okt 2022 om 5:40

- fixed armenian religion to catholic, separation become only in 451 AD
- tweaked hidden income for AI factions
- tweaked public order for selected raid actions
- minor changes to WRE starting buildings within regions

Update: 3 okt 2022 om 20:25

- minor fix to selected building effects
- fixed celtic separatists for recruitment group
- fixed various factions for attrition immunity
- compatibilty fix for Athanasios' Attila Ultimate Fixes

Update: 1 okt 2022 om 5:50

Update: 1 okt 2022 om 5:31

- added 3 new milites units for WRE (submod for WRE required)
- fixed shield models for naming convention

Update: 30 sep 2022 om 12:05

- fixed campain cap for ERE doubled units, they are replaced with other units acc. to ERE scheme (updated)

Update: 30 sep 2022 om 4:44

- fixed missing armor for selected clibanarii units

Update: 30 sep 2022 om 2:32

- fixed issues about new EP buildings
- fixed description of sagittari and comitatenses units
- added 3 line units for ERE (ERE submod) to replace duble units for ERE unit scheme
- corrected starting budget for selected factions
- faction names moved to EP due to faction names submod is lauched

Update: 24 sep 2022 om 16:05

Update: 23 sep 2022 om 15:28

- compatibilty fix for newest fixes of FotE

Update: 19 sep 2022 om 15:03

- Flavius Aetius can spawn for WRE and Flavius Varanes for ERE at candidates window
- fixed startpos.esf file removing all vanilla bugs - thanks to Athanasios95 for compiling
- reworked various rebels within regions
- fixed various religion spread within regions
- added 4 new emergent factions to GC - West Burgundians to separate them from Burgunds living near Baltic, Caucasian Alans, Romano-Britons and Mazices (berbers)
- fixed some missing weapons and shields for units
- added historical "Aelia" and "Flavius" forenames to be more frequent