Sid Meier's Civilization VI

Sid Meier's Civilization VI

Notification Log
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Update: 1 mei 2021 om 5:17

Now compatible with official April 2021 Update.

Update: 29 dec 2020 om 10:20

Fixed script error caused by a missing reference to a new file added in a recent base game update.

Update: 6 apr 2019 om 3:56

Fixed issue with defaults set in sql config file not working correctly.

Update: 27 mrt 2019 om 16:11

Added SubscriptionID tag to enable extra features in Enhanced Mod Manager

Update: 23 mrt 2019 om 5:28

Redesigned the Preference Menu to use sliders instead of buttons.

Added an option to specify the maximum size the log is allowed to grow in auto mode.

You can now set the default starting values for log size, max size and empty log on next turn in the Defaults.sql file in the mod directory.

Update: 10 mrt 2019 om 4:20

Added a clear log option by right clicking the number of new entries this turn icon.

Update: 27 feb 2019 om 12:27

Added Japanese translation courtesy of J4A.

Update: 24 feb 2019 om 15:00

Version 2 - Rework:

- Now compatible with Gathering Storm.
- Combat and Gossip log rebranded as Notification Log
- Logs have been merged into one.
- New log is scalable to user preference.
- Auto scale mode adjusts to number of new entries.
- Better design and formatting.
- Integrates well with Simplified Gossip and Simplified Combat Reports.
- New preferences menu to change settings.

Update: 28 dec 2018 om 5:47

Updated mod info to better fit with changes in Enhanced Mod Manager.

Update: 8 aug 2018 om 13:44

Added option in world tracker drop down selector to enable log persist mode.

(Note: This is defaulted to off on game load. Change the default value to true for m_persistGossipLog and m_persistCombatLog respectively in WorldTracker.lua if to make this the default mode.)

In this mode the log is not cleared between turns, it will store up to the last 50 entries. The turn number that the entries occured on is also marked.

(Note: The 50 entry limit can be modified by manually changed the value of m_maxLogEntries in WorldTracker.lua. Game stability not guaranteed if increased!)