Stellaris
Technology Ascendant
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更新:2018年12月15日 @ 13時49分

-Localisation fixes
-Contained Singularity nerfed to only give +1 research alternative. Even with the new repeatables, stacking every research slot in the game could still lead to getting breakthroughs by defualt.

更新:2018年12月15日 @ 13時21分

-Added in 33 repeating technologies
-Overhauled breakthrough tech weighting

更新:2018年12月11日 @ 17時35分

-Specialization penalties increased, slightly
-Psychohistory gives 0.5 unity per specialist, and influence only from adminstrators
-Biology Breakthrough now gives 25% gene modification reduction so you cant get free gene modding by stacking with ascension perks

更新:2018年12月11日 @ 14時23分

-Fixed error log report

更新:2018年12月11日 @ 12時51分

-Planet executives also produce influence from psychohistory perk, since they are the megacorp version of nobles

更新:2018年12月10日 @ 21時42分

-Fixed loop where an event thought your neighbors both had the enigmatic engineering perk, and also did not have it. Causing an existential crisis that it dealt with by spamming you with the technology lost event.

更新:2018年12月10日 @ 15時15分

-Technological Ascendancy Ascension Perk now removes hard cap of breakthroughs without spread from a neighbor
-Base hard cap without Tech Ascendancy reduced to 3

更新:2018年12月10日 @ 12時43分

-Localisation fixes
-Tweaks to Breakthrough Bonus Modifiers

更新:2018年12月10日 @ 2時21分

-Minor Localisation updates

更新:2018年12月9日 @ 14時50分

-2.2 Beta