Stellaris

Stellaris

Technology Ascendant
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Pembaruan: 12 Sep 2023 @ 9:57am

Version Update to 3.9, no changes

Pembaruan: 19 Mei 2023 @ 9:56am

  • Numerous tweaks to breakthrough chances, mostly updating so that all vanilla traditions/ascension perks and relevant leader traits boost at least one perk.
  • Chance is now roughly, the sum of base modifiers (ethics/traditions/perks/philosophy) multiplied by the traits of councilors (having an expertise counts most, focuses genius, maniacal, and inquisitive also provide increasing boosts per level) and by any research agreements/spy networks. See TechAscendant_settings for details
  • TechAscendant_scripted_triggers is better optimized for the changes above
  • Situation log entries updated
  • Overwrite for mega.200 removed, no longer needed (it used to prevent the foundation from disappearing when you created an ecumenopolis, but the vanilla event no longer uses clear_deposits)
  • Final Frontier Breakthrough now adds leader cap
  • Grand Strategy now multiplies fleet cap instead of adds
  • Predictive Quantum Mechanics now adds physics to technicians and energy to researchers
  • Psychohistory unity from researchers reduced to 1 from 2

Pembaruan: 11 Mei 2023 @ 1:11pm

-added support for multi level research traits
-general tweaks to breakthrough chance weights

Pembaruan: 10 Mei 2023 @ 2:02pm

-Error Log Cleanup
-Skill boost from rejecting a breakthrough decreased to 1 (2 seems to skip the ability to pick your skills)

Pembaruan: 9 Mei 2023 @ 3:28pm

-Preliminary 3.8 Update
-Breakthrough chances depend on councilors
-Archeotech Breakthrough added

Pembaruan: 14 Mar 2023 @ 10:48am

-Initial update for 3.7
-Slightly decreased boost from research agreements and spy networks

Pembaruan: 28 Jan 2023 @ 10:47am

-Re enabled living ship sections
-Increased base difficulty to 5000, cumulative penalty is 1.5

Pembaruan: 11 Jan 2023 @ 9:20am

-Temporal Shielding now gives 5% instead of 500% as intended

Pembaruan: 21 Des 2022 @ 2:11pm

-Update for 3.6

Pembaruan: 21 Sep 2022 @ 9:41am

-Update for 3.5
-Made breakthroughs slightly rarer