Natural Selection 2

Natural Selection 2

Team Info HUD
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Actualización: 1 NOV 2015 a las 4:43 a. m.

Removed build requirement: it's an absolute version, not a minimum like I thought.

Actualización: 1 NOV 2015 a las 4:24 a. m.

Fixed minimap selection highlighting in build 276.

Actualización: 7 SEP 2014 a las 5:51 a. m.

- Added icons for new Alien gestation states
- Hid the new Spawn Queue text in commander mode
- Added new display mode: commander only
- Console command now prints out help text when no arguments are provided

Actualización: 19 FEB 2014 a las 1:09 p. m.

Re-publishing. The last update didn't actually change the files for some reason.

Actualización: 15 FEB 2014 a las 7:26 a. m.

- Fixed for build 263's new scoreboard system
- Fixed new HUD elements not appearing in Exosuits

Actualización: 20 DIC 2013 a las 10:17 a. m.

Fixed selecting off-screen players from commander mode in build 262

Actualización: 4 NOV 2013 a las 7:51 a. m.

- Made all selectables permanently relevant to commanders. Increases network transmission for commander players, but allows hotkey double-tap on everything and reduces the pop-in delay following a minimap click.
- Chat messages are now offset in commander mode so that they don't overlap with player icons so much.

Actualización: 5 SEP 2013 a las 2:12 a. m.

- Display mode is now saved to client config
- Remove the default hotgroup commander UI element (player buttons replace it)
- Band-aid for client entity index going out of sync

Actualización: 27 JUN 2013 a las 1:29 a. m.

Reverted the last update now that build 250 has reinstated mod loading.

Actualización: 13 JUN 2013 a las 2:50 a. m.

Emergency band-aid until UWE can re-enable their mod loading code.