RimWorld
Archotech Expanded
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Actualización: 12 NOV 2018 a las 19:00

[Auto-generated text]: Update on 11/13/2018 2:00:09 PM.

Actualización: 12 NOV 2018 a las 18:50

[Auto-generated text]: Update on 11/13/2018 1:49:57 PM.

Actualización: 16 OCT 2018 a las 20:55

[Auto-generated text]: Update on 10/17/2018 2:55:00 PM.
Changed the tag from 0.19 to 1.0

Actualización: 5 OCT 2018 a las 23:35

[Auto-generated text]: Update on 10/6/2018 4:35:34 PM.
Introduced Crafting :)

Actualización: 4 OCT 2018 a las 6:01

[Auto-generated text]: Update on 10/4/2018 11:00:42 PM.

Actualización: 1 AGO 2018 a las 11:27

Updated on 8/2/2018 4:26:18 AM.
Changed Advanced Archotech Arm from being attatched to the arm to being attatched to the shoulder, courtesy of Horcrux for pointing this out to me.
Added Nanomachines, Picomachines, and Attomachines, ranking from worst to best in that order. Each can be used as a fabric or material for clothes, weapons, flooring. Very expensive and no sustainable way to grow or create yet.

Actualización: 22 JUL 2018 a las 12:38

[Auto-generated text]: Update on 7/23/2018 5:38:28 AM.
Rebalanced the Brain Melder
Added Compatability for other mods using xpath patching instead of overwriting files
Added Archotech Obliterator
Added Advanced Archotech Arm

Actualización: 18 JUL 2018 a las 0:42

[Auto-generated text]: Update on 7/18/2018 5:42:48 PM.
Changed how brainmelder works. It now has an added feature where it heals brain scars and (possibly) other scars as well.

Actualización: 16 JUL 2018 a las 10:05

[Auto-generated text]: Update on 7/17/2018 3:05:50 AM. Added the Advanced Archotech Leg. Fixed a balancing issue with the Brain Melder (Changed Conciousness gain from 500% to 250%).

Actualización: 16 JUL 2018 a las 9:25

[Auto-generated text]: Initial upload.