Total War: WARHAMMER II

Total War: WARHAMMER II

Arkhan the Black: Expanded (Vanilla: Beastmen)
Ergebnisse 61–70 von 88
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Update: 4. Mai 2019 um 2:42

- Updated to the current patch

Update: 21. Mrz. 2019 um 13:32

Changelog:
- Arkhan now has his new chariot model
- fixed some issues with Gaean Vale not being able to build all of the new buildings
- fixed the issue with the fell bats not gaining any kind of poison effect from Arkhan's skill. Also applied said effect to Dire Wolves as well
- The Black Tower of Arkhan now offers + 10 magic resist factionwide, WoM + 30 factionwide and VC + 5 factionwide

Update: 2. Mrz. 2019 um 11:16

- Fixed charge defence for Grave Guard
- Black Coach unity capacity fixed

Update: 24. Feb. 2019 um 6:14

Update: 24. Feb. 2019 um 5:36

Update: 24. Feb. 2019 um 4:10

Update: 24. Feb. 2019 um 2:14

- Fixed Crypt Horror Capacity issue
- Text now added to minor garrison tier to display they add walls
- Armour piercing adding for Grave Guard and Anti Infantry
- Mourngul size reduction
- Public order building chain now named correctly
- major walls should now hopefully appear in major settlements once more (hopefully)

Update: 21. Feb. 2019 um 15:22

Update: 16. Nov. 2018 um 5:28

New update that tweaks the vampiric corruption from the Burial Mound. From Tier III it'll now spread said corruption to adjacent provinces. I've also reduced some of the stats on the Zombies, as I feel that the Crypt Ghouls kind of become obsolete and that's not the intention.

I've also changed how unit capactiy works for the Grave Guard and Vargheists, and you'll now only get extra capactiy from the Burial Mound chain. Hopefully this'll make it feel like the vampire units supplement the Tomg King roster and not completely replace them.

Update: 10. Nov. 2018 um 9:40

Updated for Vampire Coast.