XCOM 2
Wwise Mms
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更新于:2023 年 8 月 16 日 下午 4:42

Fixed an issue where music would not play when going straight from skyranger into combat.

更新于:2023 年 7 月 26 日 下午 2:24

Fixed issue where the same skyrnager definition would always be chosen if mix in indifferent was enabled.

更新于:2023 年 7 月 23 日 下午 12:57

Fixed an issue where tactical end events were ignored.
Resolved a few warnings.

更新于:2019 年 9 月 23 日 下午 5:40

Pushed another change which might improve detection of combat state in WotC and LW2.

更新于:2019 年 9 月 21 日 上午 10:53

Fixed an issue that made Wwise definitions much more likely to play in tactical. This fix disables checking for rain support in a definition (I doubt that anybody ever used this feature).

Added Beta E-Zed Mode(tm) support. In many cases, Wwise definitions will now restart if there is a start event for a situation (such as entering combat) but no transition event for it.

更新于:2019 年 9 月 7 日 上午 8:20

更新于:2019 年 9 月 7 日 上午 8:10

更新于:2019 年 9 月 7 日 上午 8:02

Resolved bug which prevented the new WotC teams (lost and resistance) being detected for certain checks.

更新于:2019 年 3 月 16 日 上午 9:16

Turns-remaining timer checks now only occur if a known subtitle is attatched to the timer UI. This prevents a turn timer being reported if, for example, the screen is counting down "soldiers remaining".

Added head and leg customization cameras to the "armory" so that music does not revert.

更新于:2018 年 11 月 18 日 下午 4:56

Fixed bug which would sometimes prevent events driven by integer counts from being called.