Primal Carnage: Extinction

Primal Carnage: Extinction

Beach Assault
Visar 1–7 av 7 poster
Uppdatering: 20 mar, 2020 @ 8:36

- Fixed problems caused by Devs removing packages (Mainly material issues)
- Fixed Allied Oviraptor (related to above as well)

Uppdatering: 1 nov, 2019 @ 22:32

GTTC version overhaul for game update.

- Fixed several map holes
- Correct a few buried meshes
- Overhauled bunker flow and design: Bunkers now connect directly to base side tunnels. Bunkers must now be infiltrated by dinosaurs.
- Added bunker signage
- Finished 'elite barracks' locker room.
- Removed the 2 external music tracks in preparation for map implementation to the game.

Uppdatering: 5 dec, 2018 @ 17:12

Major Visual Overhaul Update

- Overhauled materials
- Overhauled atmospheric style
- Added Special Thanks plaque to memorial
- Added Custom Allied Ovi Mesh/texture
- Added Postboard
- Fixed collision at side entrances
- Added new sound effects
- Added 2 background music tracks

Uppdatering: 4 jul, 2018 @ 12:50

- Increased display time of current objective text on respawn
- Furnished tents
- Added temporary morgue to medical tent
- Fixed monument collision (No more flypaper!)
- Fixed tunnel gate collision. Should be no more 'falling through'
- Fixed jeep weapon collision
- Human LMG racks in cliff bunkers are no longer accessable after seawall has been breached
- Objective text marker for seawall breach point added
- Changed colour of objective text markers to red
- Fixed glitched skins of friendly dino spawns

- Several dino spawns adjusted at various stages:
- Carnos continue to spawn at seawall on third stage
- Flyers spawn at seawall on third stage instead of landing ship
- Tyrants spawn on shore on third stage instead of landing ship

Uppdatering: 23 jun, 2018 @ 15:51

First public alpha release

Uppdatering: 22 jun, 2018 @ 20:06

New version test

Uppdatering: 25 maj, 2018 @ 15:33

Initial