Arma 3
MX Series Retexture
Mostrando 1-9 de 9 aportaciones
Actualización: 17 JUN a las 14:57
por avid

version 1.6.1

- Just a hotfix after game update 2.20. Popup on the game start should be gone.

Actualización: 27 NOV 2024 a las 12:50
por avid

version 1.6

- Added compability with Expeditionary Forces CDLC (using soft dependency, so no need to own CDLC to use the mod),
- All CDLC MX rifles have been retextured. New coyote variants got adjusted textures to make them less shiny and a bit darker,
- Updated weapon and magazine icons. Now they represent how rifles acutally look like,
- Hand animation changed for MX SW,
- Some other changes that I forgot about. It was a long time since last update :)

Actualización: 22 AGO 2021 a las 2:27

version 1.5

=ADDED=
=CHANGED=
=FIXED=
- mod has been packed using official BI tools. Let's hope it works.
=REMOVED=

Actualización: 15 AGO 2021 a las 4:57

version 1.4

=ADDED=
=CHANGED=
=FIXED=
- .bikey and .bisign files should work from now.
=REMOVED=

Actualización: 1 MAY 2019 a las 7:31

version 1.3

=ADDED=
- compability with magazine proxies.
=CHANGED=
=FIXED=
=REMOVED=

Actualización: 23 AGO 2018 a las 7:31

version 1.2

=ADDED=
- .bikey and .bisign files.
=CHANGED=
=FIXED=
=REMOVED=

Actualización: 22 AGO 2018 a las 13:08

Actualización: 18 JUL 2018 a las 11:02

version 1.1

=ADDED=
=CHANGED=
- Changed name of the mod to "MX Series Retexture"
- Adjusted MX LMG magazine texture color and brightness.
- Adjusted angled foregrip texture color on Tan MX and MX short version.
=FIXED=
=REMOVED=

Actualización: 17 MAY 2018 a las 10:48

version 1.0 (release)

=ADDED=
=CHANGED=
- All MX rifles got new textures.
=FIXED=
=REMOVED=