Arma 3
MX Series Retexture
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Update: Jun 17 @ 2:57pm
by avid

version 1.6.1

- Just a hotfix after game update 2.20. Popup on the game start should be gone.

Update: Nov 27, 2024 @ 12:50pm
by avid

version 1.6

- Added compability with Expeditionary Forces CDLC (using soft dependency, so no need to own CDLC to use the mod),
- All CDLC MX rifles have been retextured. New coyote variants got adjusted textures to make them less shiny and a bit darker,
- Updated weapon and magazine icons. Now they represent how rifles acutally look like,
- Hand animation changed for MX SW,
- Some other changes that I forgot about. It was a long time since last update :)

Update: Aug 22, 2021 @ 2:27am

version 1.5

=ADDED=
=CHANGED=
=FIXED=
- mod has been packed using official BI tools. Let's hope it works.
=REMOVED=

Update: Aug 15, 2021 @ 4:57am

version 1.4

=ADDED=
=CHANGED=
=FIXED=
- .bikey and .bisign files should work from now.
=REMOVED=

Update: May 1, 2019 @ 7:31am

version 1.3

=ADDED=
- compability with magazine proxies.
=CHANGED=
=FIXED=
=REMOVED=

Update: Aug 23, 2018 @ 7:31am

version 1.2

=ADDED=
- .bikey and .bisign files.
=CHANGED=
=FIXED=
=REMOVED=

Update: Aug 22, 2018 @ 1:08pm

Update: Jul 18, 2018 @ 11:02am

version 1.1

=ADDED=
=CHANGED=
- Changed name of the mod to "MX Series Retexture"
- Adjusted MX LMG magazine texture color and brightness.
- Adjusted angled foregrip texture color on Tan MX and MX short version.
=FIXED=
=REMOVED=

Update: May 17, 2018 @ 10:48am

version 1.0 (release)

=ADDED=
=CHANGED=
- All MX rifles got new textures.
=FIXED=
=REMOVED=