Don't Starve Together

Don't Starve Together

[API] Gem Core
Mostrando 41-50 de 128 aportaciones
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Actualización: 19 OCT 2020 a las 9:10

-v5.1.5
fixed a crash when regenerating worlds that didn't have a override world seed.

Actualización: 15 OCT 2020 a las 12:21

-v5.1.4
Fixed an issue causing server reset to keep the world seed when it shouldn't
update for the RoT Forbidden Knowledge

Actualización: 25 AGO 2020 a las 8:25

v5.1.3
-fixed several logic errors and a crash relating to the gem dictionary ingredient system.

Actualización: 20 AGO 2020 a las 9:36

-v5.1.2
fixed crash due to new modstab features.

Actualización: 29 JUL 2020 a las 10:58

-v5.1.1
fixed an issue with tail calls with the debug library causing issues on DontStarveLuaJIT

Actualización: 15 JUL 2020 a las 11:24

-v5.1.0
fixed local MiscStuff not getting added to the extendenvironment
fixed being unable to test for being in the postinit environment without using rawget()
changed naming scheme from slave to secondary just like klei did with shards
actually fixed autopausing not unpausing in certain circumstances
fixed the multi collision callback system from straight up not working.
fixed a bug with the replaced GetInventoryItemAtlas not exiting early if it wasn't memoized
fixed Vec3 sometimes turning into a Vector3
fixed bug with math.variance causing it to sometimes report numbers that were very far apart for have a tolerable variance

Actualización: 13 JUN 2020 a las 14:05

-v5.0.15
fixed hunting tracks not spawning from dirtpiles.

Actualización: 12 JUN 2020 a las 7:22

-v5.0.14
fixed a crash when generating a world with this mod disabled.

Actualización: 11 JUN 2020 a las 10:29

-v5.0.13
fixed performance issues with VectorSwizzling.
improved how certain functions get replaced(improved game performance, and more mod compatibility).
fixed global pause patches not getting applied.

Actualización: 6 JUN 2020 a las 19:13

-v5.0.12
fixed crash at worldgen related to having infinite mod priority.