Don't Starve Together

Don't Starve Together

[API] Gem Core
128개 중 41~50개 표시 중
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업데이트: 2020년 10월 19일 @ 오전 9시 10분

-v5.1.5
fixed a crash when regenerating worlds that didn't have a override world seed.

업데이트: 2020년 10월 15일 @ 오후 12시 21분

-v5.1.4
Fixed an issue causing server reset to keep the world seed when it shouldn't
update for the RoT Forbidden Knowledge

업데이트: 2020년 8월 25일 @ 오전 8시 25분

v5.1.3
-fixed several logic errors and a crash relating to the gem dictionary ingredient system.

업데이트: 2020년 8월 20일 @ 오전 9시 36분

-v5.1.2
fixed crash due to new modstab features.

업데이트: 2020년 7월 29일 @ 오전 10시 58분

-v5.1.1
fixed an issue with tail calls with the debug library causing issues on DontStarveLuaJIT

업데이트: 2020년 7월 15일 @ 오전 11시 24분

-v5.1.0
fixed local MiscStuff not getting added to the extendenvironment
fixed being unable to test for being in the postinit environment without using rawget()
changed naming scheme from slave to secondary just like klei did with shards
actually fixed autopausing not unpausing in certain circumstances
fixed the multi collision callback system from straight up not working.
fixed a bug with the replaced GetInventoryItemAtlas not exiting early if it wasn't memoized
fixed Vec3 sometimes turning into a Vector3
fixed bug with math.variance causing it to sometimes report numbers that were very far apart for have a tolerable variance

업데이트: 2020년 6월 13일 @ 오후 2시 05분

-v5.0.15
fixed hunting tracks not spawning from dirtpiles.

업데이트: 2020년 6월 12일 @ 오전 7시 22분

-v5.0.14
fixed a crash when generating a world with this mod disabled.

업데이트: 2020년 6월 11일 @ 오전 10시 29분

-v5.0.13
fixed performance issues with VectorSwizzling.
improved how certain functions get replaced(improved game performance, and more mod compatibility).
fixed global pause patches not getting applied.

업데이트: 2020년 6월 6일 @ 오후 7시 13분

-v5.0.12
fixed crash at worldgen related to having infinite mod priority.