Arma 3
Magazine Simulation A3
Ergebnisse 1–10 von 22
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Update: 24. Apr. 2019 um 17:18

- Added: Extended debug options (CBA settings)
- Tweak: Simulation improvements
- removed unnecessary files from modfolder

Update: 24. Apr. 2019 um 17:15

- Added: Extended debug options (CBA settings)
- Tweak: Simulation improvements

Update: 16. Apr. 2019 um 4:24

- *NEW*: CBA options implementation
- Added: More error checking to deal with random situations
- Tweak: Muzzle event handler for 'rifle' and 'pistol' class (less overhead)

Update: 12. Apr. 2019 um 12:10

Update: 12. Apr. 2019 um 11:14

seperated local & global methods

Update: 12. Apr. 2019 um 4:20

fixing mp

Update: 11. Apr. 2019 um 9:12

createVehicleLocal strangely gets broadcasted through all clientes without remoteExec...
removed RE from function call.

Update: 11. Apr. 2019 um 6:10

- Added: Custom magazine rotation method for simple objects
- Added: Locality method for complete DS & multiplayer support (@spectre)
- Added: Magazine Wells support using CBA_compatibleMagazines (@dedmen)
- Added: Above sea or above ground detection (now works on Carrier)
- Fixed: Mod now works fine on headless / connected client vice-versa
- Tweak: Improved compatibility: Any magazine defined with special model will be utilized

Update: 8. Apr. 2019 um 10:30

minor tweaks, sound & particle sim adjustments

Update: 7. Apr. 2019 um 18:45

- fixed rhs mag detection
- small tweaks