Garry's Mod

Garry's Mod

Simple Useful Scripts
22 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 1 Ağu 2023 @ 21:19

  • [Changed] Entity ID tool will now print all info on primary fire, as there was genuinely no reason to split them up in the first place. 2017 me is a complete idiot and I want to slap him.

Güncelleme: 1 Ağu 2023 @ 5:12

  • [Added] Entity ID tool

Güncelleme: 5 Ara 2022 @ 23:39

  • [Fixed] Crap Item Cleanup no longer removes player items
  • [Changed] Optimized CIC code to reduce bloat

Güncelleme: 29 Eki 2022 @ 18:36

  • [Added] Editable Jump Pad Entity. Look under Entities > Editors

Güncelleme: 20 Eki 2022 @ 18:32

  • [Fixed] Issue where crap item cleanup would stop other hooks from loading, oops. (Thanks neen)

Güncelleme: 18 Eki 2022 @ 16:32

  • [Added] function to automatically clean maps on load or admin cleanup, via boolean ("vnt_sus_sv_cic_auto")
  • [Changed] minor code cleanup

Güncelleme: 17 Eki 2022 @ 22:48

  • [Added] Crap Item Cleaner function to remove all default map-spawned items and weapons.

Güncelleme: 1 Haz 2022 @ 2:56

  • [Added] Knock function with `knock`
  • [Added] Server-side Knock toggle with `vnt_sus_sv_knock`

Güncelleme: 31 May 2022 @ 23:17

  • [Added] `V92` preset
  • [Added] drop weapon on death (`vnt_sus_sv_drop_death`)
  • `weapon_physgun`/`gmod_tool`/`gmod_camera` blacklisted by default, because otherwise you'll see shitloads of physguns laying around
  • [Changed] several forms from `ControlPanel` to `ComboBox` as the former don't like presets
  • [Changed] `vnt_sus_sv_use` is now `vnt_sus_cl_use` to reflect that it's a client setting
  • [Changed] `vnt_sus_sv_drop` is now `vnt_sus_cl_drop` to reflect that it's a client setting

Güncelleme: 12 May 2022 @ 6:03

  • [Added] Added option to block vanilla suicides with vnt_sus_sv_suicide_toggle
  • [Changed] Slight changes to options panel for easier use
  • [ToDo] Finish drop weapon on death option
  • [ToDo] Finish drop weapon animation affecting drop style
  • [ToDo] Throw weapon function