Counter-Strike 2

Counter-Strike 2

De_Pastoral (BETA)
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更新于:2019 年 1 月 19 日 上午 10:34

-Updated preview images

更新于:2019 年 1 月 19 日 上午 8:44

V1.0.8
--Additions:--
-added more props around the map
-added more detail to walls and buildings
-added more inaccessible areas for realism
--Bugs:--
-fixed invisible texture in sewer
--Changes:--
-nerfed B site roof
-opened up Mid to A even more
-sectioned off garden

更新于:2018 年 5 月 14 日 上午 9:58

De_Pastoral V1.0.7
—Additions:—
-added more props around the map
-added areas outside the map
-added 3D skybox
-added more buildings around the map
—Bugs:—
-removed t spawn in mid
-fixed bomb stuck spot under tractor
—Changes:—
-altered fences
-changed cover around A
-changed some textures for basic optimisation

更新于:2018 年 4 月 29 日 上午 10:57

V 1.0.6:
-changed name from de_complex to de_pastoral
-Made tower in mid shorter
-fixed some invisible textures
-added new room in A site barn
-changed skybox texture
-added area outside the map for realism
-placed vehicles at spawns
-removed boost spot on top of barn
-Changed many textures
-changed archways to mid

更新于:2018 年 4 月 17 日 上午 8:19

V1.0.5:
-Fixed many bomb stuck spots and a map escape method (thanks to titanium for pointing these out)

更新于:2018 年 4 月 16 日 下午 12:40

-Changed Preview Images

更新于:2018 年 4 月 16 日 下午 12:34

V 1.0.4:
-Removed 2 more known areas to jump out of the map
-Added ladder to climb shelter
-Added outlines to bomb sites
-Moved door at B building behind cover
-Stopped bomb griefing by blocking the bomb from being thrown out of the map

更新于:2018 年 4 月 15 日 上午 7:30

V 1.0.3:
-Removed known spots where players could jump out of the map
-Added a second floor to CT building
-Added doors at A and moved a doorway in CT building to hinder view across bombsites.
-Moved silo at A and added other cover
-Removed some objects in the shelter
-Added more props around the map
-Added a park area between A and mid
-Lowered mid building and added doors
-Added a new building at B

更新于:2018 年 4 月 14 日 上午 8:47

V 1.0.2:

-Changed bang-able walls to be thinner and include supports
-Widened / opened up corridors, especially around T paths to B.
-Moved crate at A to give more cover
-Opened up mid to A
-Changed building next to B/mid to be a sheltered cover area.
-Added more cover around the map
-Added basic lighting to fix prop textures

更新于:2018 年 4 月 13 日 下午 12:52

V 1.0.1:

-Fixed player spawns, so now up to 10 players a team can spawn, instead of the previous 1.