Stellaris
Expanded Starbases
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Обновление: 13 мая. 2022 г. в 7:58

Обновление: 13 мая. 2022 г. в 7:57

Обновление: 13 мая. 2022 г. в 0:10

1.4
Updated for 3.4

Additions:
- With a fully upgraded Strategic Coordination Centers, Naval Logistic Office gives an additional +2 naval capacity to anchorages
- Orbital Rings: Base Defense Platform Capacity increased by 50%
- Increased orbital ring module and building slots
- Orbital Rings get +2 utility slots for all levels
- Tier 3 rings get +1 auxiliary slot
- Tier 3 rings get 1 extra large weapon slot
- Orbital rings get 2 point defense slots per level
- Orbital Ring weapon modules give +1 weapon slot each, hanger bay also gives +1 point defense slot
- Compatibility with Local Production by starchitec

Tweaks:
- Atmospheric Manipulator now an orbital ring building
- +1 starbase capacity per 100 pops (from 200)

Bug Fixes:
- Hyperlane Registrar shows up under the correct tech
- Fixed vanilla bugs in offspring ship reactors

Removals
- Juggernaut tech no longer requires the Stellar Bastion tech

Обновление: 29 мар. 2022 г. в 16:38

Обновление: 23 фев. 2022 г. в 7:08

Обновление: 9 дек. 2021 г. в 16:27

Обновление: 25 ноя. 2021 г. в 13:46

1.3.6.1
Additions:
- Reintroduced the Resource Reprocessor starbase type

Bug Fixes:
- Fixed bastions not having reactors

Обновление: 24 ноя. 2021 г. в 11:04

Adjusted AI weights
AI can build more types of starbase buildings

Обновление: 22 ноя. 2021 г. в 15:55

1.3.6
Updated for 3.2
Additions:
- Dragon Hatchery requires a shipyard

Tweaks:
- Ion Cannons only take up 4 defense platform slots (from 8)
- Fallen Empires no longer start with Bastions (effect is bugged)

Bug Fixes:
- Fixed outposts collecting trade with the Mercantile traditions
- New buildings integrated into the starbase type file

Обновление: 28 сен. 2021 г. в 19:19