Stellaris

Stellaris

Expanded Starbases
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Opdatering: 13. maj 2022 kl. 7:58

Opdatering: 13. maj 2022 kl. 7:57

Opdatering: 13. maj 2022 kl. 0:10

1.4
Updated for 3.4

Additions:
- With a fully upgraded Strategic Coordination Centers, Naval Logistic Office gives an additional +2 naval capacity to anchorages
- Orbital Rings: Base Defense Platform Capacity increased by 50%
- Increased orbital ring module and building slots
- Orbital Rings get +2 utility slots for all levels
- Tier 3 rings get +1 auxiliary slot
- Tier 3 rings get 1 extra large weapon slot
- Orbital rings get 2 point defense slots per level
- Orbital Ring weapon modules give +1 weapon slot each, hanger bay also gives +1 point defense slot
- Compatibility with Local Production by starchitec

Tweaks:
- Atmospheric Manipulator now an orbital ring building
- +1 starbase capacity per 100 pops (from 200)

Bug Fixes:
- Hyperlane Registrar shows up under the correct tech
- Fixed vanilla bugs in offspring ship reactors

Removals
- Juggernaut tech no longer requires the Stellar Bastion tech

Opdatering: 29. mar. 2022 kl. 16:38

Opdatering: 23. feb. 2022 kl. 7:08

Opdatering: 9. dec. 2021 kl. 16:27

Opdatering: 25. nov. 2021 kl. 13:46

1.3.6.1
Additions:
- Reintroduced the Resource Reprocessor starbase type

Bug Fixes:
- Fixed bastions not having reactors

Opdatering: 24. nov. 2021 kl. 11:04

Adjusted AI weights
AI can build more types of starbase buildings

Opdatering: 22. nov. 2021 kl. 15:55

1.3.6
Updated for 3.2
Additions:
- Dragon Hatchery requires a shipyard

Tweaks:
- Ion Cannons only take up 4 defense platform slots (from 8)
- Fallen Empires no longer start with Bastions (effect is bugged)

Bug Fixes:
- Fixed outposts collecting trade with the Mercantile traditions
- New buildings integrated into the starbase type file

Opdatering: 28. sep. 2021 kl. 19:19