Stellaris
Expanded Starbases
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Mis à jour le : 17 mars 2023 à 14h16

Mis à jour le : 17 mars 2023 à 14h00

Mis à jour le : 15 mars 2023 à 16h07

1.5
Updated for 3.7
Now requires UI Overhaul or similar mod.

Additions:
- Cybrex mining hub now gives +200% bonus to space mining
- AI will build defense platforms on shipyards and anchorages, not just fortresses and detection arrays.
- Detection Arrays limited to 6 per starbase
- Detection Arrays give +2 Physics Research with the Astral Studies Network resolution
- Dark Matter Detector gives +8 cloaking detection

Tweaks:
- Stellar Fortifications now give bonuses to hull and armor hardening, no longer gives bonuses to shields

Bug Fixes:
- Tier 4 orbital rings can now properly build titan and colossus ship yards
- Sabotage starbase can destroy the new buildings and modules (except Naval Yard)

Removals:
- Grasp the Void no longer gives bonuses to starbase upgrade cost and speed

Mis à jour le : 29 nov. 2022 à 14h31

Mis à jour le : 3 oct. 2022 à 20h41

Mis à jour le : 29 sept. 2022 à 17h50

Mis à jour le : 20 sept. 2022 à 22h06

Fixed extra large and titanic weapons not firing.

Mis à jour le : 20 sept. 2022 à 19h19

1.4.2
Updated for 3.5

Bug Fixes:
- Fixed localization error
- Fixed Titanic Gun Battery Modules not working

Mis à jour le : 6 juil. 2022 à 15h53

1.4.1.2
Additions:
- NEW: Tiyanki Observation Post
- NEW: Amoeba Observation Post
- NEW: Orbital Network Node

Tweaks:
- Research buildings can only be built on a starbase, and not a ring
- Increased defense platform capacity of orbital rings
- Orbital Supercomputer renamed Micro Gravity Laboratory
- Grasp the Void also increases likelihood of drawing starbase techs
- Grasp the Void, -20% upgrade cost, +20% upgrade speed

Mis à jour le : 27 juin 2022 à 1h26

1.4.1.1
Tweaks:
- Extra Large Batteries are now unlimited
- Increased power from station reactors

Removals:
- Titanic modules removed until I can get them to work