Stellaris
Buildable Dreadnought
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更新:2018年8月4日 @ 10時07分

We have done it. The dreadnought is now a single ship class, with different sections for each type.

更新:2018年7月8日 @ 20時46分

Added localisation for Autonomous Computers.

Fixed tech requirement for third dreadnought core.

更新:2018年7月1日 @ 4時57分

Initial Upload

更新:2018年7月1日 @ 4時18分

Initial Upload

更新:2018年7月1日 @ 4時13分

Limit changed of Dreadnoughts. Now is 1 as a base, with an additional 1 per 250 fleet cap, so that you get less than than you can of Titans.

Added the Executor skin. You now have access to a Carrier, Broadside, and Artillery type Executor Star Destroyer. (Not all at the same time. Yet.)

Changed name and function of highest core. The Original Dreadnought Core is now reserved for the empire that killed the dreadnought, and the tech cannot be reverse-engineered.(There is not currently a limit on the number of Original Dreadnought Cores you can have.)

Made it more likely for the first tech to come up if a neighbour has Dreadnoughts.

Made the AI more likely to research Dreadnoughts (when it rolls for them) if a neighbour has them.

更新:2018年5月26日 @ 19時44分

Version compatibility updated.

更新:2018年5月11日 @ 2時57分

New Carrier Dreadnought added. For all your strikecraft needs. (Not that there are any right now)

Limit changed of Dreadnoughts. Now is 2 as a base, with an additional 1 per 250 fleet cap.

更新:2018年4月30日 @ 23時01分

Initial Upload

更新:2018年4月30日 @ 16時05分

Initial Upload

更新:2018年4月19日 @ 15時26分

Localisation issue fixed.

Dreadnought picking event fixed.