Stellaris

Stellaris

Overpowered Civics 3.3*
Näytetään 21–30 / 67
< 1  2  3  4  5  6  7 >
Päivitys: 22.3.2019 klo 5.23

Updated for 2.2.6. Fixed a modifier not applying properly when a player was using both Overpowered Civics and Overpowered Perks

Päivitys: 8.3.2019 klo 13.22

Fixed blank preview image

Päivitys: 8.3.2019 klo 13.20

Updated for 2.2.5

Päivitys: 8.2.2019 klo 4.10

Updated for 2.2.4. Tweaked Divine Power so that the production bonuses are tied to the trait and not the civic. Removed destroyer tech from Legendary Fleet for quick NSC compatibility fix. Added Psionic Destiny, a stronger version of Psionic Heritage from the Exigency mod

Päivitys: 19.1.2019 klo 11.44

Changed version number to 2.2.3

Päivitys: 14.1.2019 klo 15.51

Added unique buildings for Abhorrent Ascendancy and Galactic Conglomerate: note that at present these aren't available to GODMODE empires

Buffed Biomatter Mastery's Bonecraft edict

Päivitys: 6.1.2019 klo 12.13

Quick update so that the new food edicts are available to GODMODE as well as Biomatter Mastery and GODHEART

Päivitys: 6.1.2019 klo 11.37

Re-added the Biomatter Mastery food edicts at 10k food each. Costs will probably need adjusted! A couple of modifiers that were briefly part of the civic have been moved back to the edicts (e.g., no more 0.5 hull regen on the civic, but one of the edicts grants 1.5 regen)

Päivitys: 5.1.2019 klo 10.09

GODMODE no longer includes the Divine Power trait: but the standalone mod still does

Updated the icons

Added +20% Alloy production to both GODHEART and GODMACHINE

Päivitys: 3.1.2019 klo 10.48

Cosmic Forge now grants +30% Alloy production rather than +30% Minerals