Left 4 Dead 2

Left 4 Dead 2

🩹Prop Fix Pack (70+ models)
Näytetään 1–10 / 42
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Päivitys: 20.8. klo 13.39
tekijältä мяFunreal

brand new model:
props_wasteland/light_spotlight01_lamp.mdl
props_wasteland/light_spotlight01_base.mdl

Translucent fix for:
props_shacks\fishing_net01.mdl

Fixed wrong normals for:
props_c17/consolebox01a.mdl
props_urban\carport_01.mdl

fixed uv for:
props_downtown/window03_56_96.mdl

Päivitys: 20.12.2024 klo 7.41
tekijältä мяFunreal

Fixed Whaterwheel and its engine. Many Uv-map issues and inverted normals all over.

Included vscript to precache the armored van in map 1 of death toll.
(TLS added the van, without precaching it. Causing a minor lag spike on every map load.)

Päivitys: 4.7.2024 klo 12.40
tekijältä мяFunreal

  1. fixed uvmap of:
    models/props_downtown/railing_brace01.mdl
    models/props_downtown/railing_brace02.mdl
    models/props_downtown/railing_brace03.mdl
  2. fixed missing texture in railings of the atrium.
  3. fixed white outline on overlays:
    overlays/plaster_side_01
    overlays/plaster_side_02
    overlays/plaster_side_03
    overlays/plaster_side_04
    overlays/plaster_side_05
    overlays/plaster_side_07
    overlays/plaster_side_03

Päivitys: 27.3.2024 klo 1.48
tekijältä мяFunreal

fixed normals of props_mill\PipeSet08d_64_001a.mdl

Päivitys: 18.12.2023 klo 7.49
tekijältä мяFunreal

fixed props_interiors\ChairLobby01.mdl

Päivitys: 23.8.2023 klo 5.59

Added UVmap fix for props_interiors\patio_chair2_White.mdl

Päivitys: 3.5.2023 klo 5.16

-Fixed LOD of "models\props_exteriors\Concrete_Plant01_Dust_Catcher.mdl"
-Added "materials\models\props_waterfront\greygrid.vmt"a texture that should be on the bridge models in The Passing

Päivitys: 4.4.2023 klo 3.24

Fixed missing texture on "props_waterfront\bridge_deck.mdl"

Päivitys: 26.8.2022 klo 7.59

Fixed dieselcan.mdl using the wrong texture. It's only seen on some custom campaigns though.

Päivitys: 14.4.2022 klo 19.12

fixed uv on static prop doorframe