The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Custom Stage API
Se afișează 91-100 din 125 intrări
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Actualizare: 30 iun. 2018 @ 7:06

Fix catacombs backdrop being shorter than needed & support all catacombs floor variants properly. OverrideRockAltEffects now allows specifying RoomTypes. Added SetStageMusic for setting music for all default RoomTypes at once.

Actualizare: 27 iun. 2018 @ 16:31

New backdrop system, floor and wall are split and all properly randomized.

Actualizare: 23 iun. 2018 @ 10:06

Fix RunWhenLoaded table.

Actualizare: 23 iun. 2018 @ 8:32

Some helper functions for mod load order, so addon mods to mods based on StageAPI are easier to pull off.

Actualizare: 22 iun. 2018 @ 15:27

Room testing!
croom <ID or Name> <RoomListName (optional, uses current floor if not given)>

Actualizare: 14 iun. 2018 @ 19:56

CountLayoutEntities and DoesLayoutContainEntity > DoesLayoutContainEntities.

Actualizare: 12 iun. 2018 @ 13:11

DoesEntityMatchParameters, DoesLayoutContainEntity, improved layout overriding.

Actualizare: 24 mai 2018 @ 9:03

fix dark room having shading.

Actualizare: 15 mai 2018 @ 11:56

XL stage support, PRE_SELECT_NEXT_STAGE callback.

Actualizare: 11 mai 2018 @ 17:53

undo PRE_ROOM_ENTITY_SPAWN usage