X Rebirth

X Rebirth

Improved Object Menu
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更新于:2018 年 10 月 28 日 上午 9:17

1.12: 2018-10-28
- Fix error when a production module had an empty product list (thanks to bitvoid for the report)

更新于:2018 年 4 月 22 日 下午 5:36

1.11: 2018-04-22
- Improve compatibility with other mods that change the object menu (particularly xsalvation)

更新于:2018 年 4 月 10 日 下午 2:02

1.1: 2018-04-10
- Add `save="false"` to content.xml, can be safely removed from save games
- Change the way the vanilla object menu is replaced, improving compatibility
- Add headers to turret/weapon/missile display
- Fix bug where cargo wouldn't be displayed if it was only empty resources (e.g. immediately after station construction)
- Fix bug where returning to map from the menu wouldn't carry the history over

更新于:2018 年 3 月 31 日 下午 5:08

Now complete enough to be 1.0! Bug reports and general feedback are always appreciated.

- Boarding resistance also shows the Skunk's boarding strength in grey, if applicable, for comparison
- Subordinate ships have an appropriate icon like the one from the map -- if the object being viewed is a ship, you also see an icon for that next to the name
- Subordinate ships are grouped by the NPC they work for
- Reduced font size on menu title (since it is only half as wide now)
- Fixed when viewing a CV, the architect could show the operational range warning
- Fixed some unnecessary debuglog output

更新于:2018 年 3 月 27 日 上午 12:40