Battlezone: Combat Commander

Battlezone: Combat Commander

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Aggiornamento: 1 giu 2018, 1:30

Tweaking textures only.

Aggiornamento: 30 mag 2018, 2:05

Removed duplicate files

Aggiornamento: 30 mag 2018, 1:56

Some texture updates. Experimenting with GIMP creating Normal maps and Specular Maps manually. Also updated maps to the correct Specular power in the TRN file to match stock map settings.

Aggiornamento: 28 mag 2018, 21:46

Minor update. Removed assault depot from being built by the constructor and moved it to the utility cons. Increased scrap dropped from rocket towers.

Aggiornamento: 28 mag 2018, 11:05

Fixed the thug recycler cons to build the correct armory. Fixed the main commander cons to build the correct Supply Depot to unlock the rest of the heavy sabres.

Aggiornamento: 27 mag 2018, 21:05

While trying to fix the MPICheck file and adding the missing GH assets, I overwrote files allowing the player and thugs to build units and buildings. I've hopefully fixed that and renabled the build tree for the Commander and Thug Recycler Commanders. The Heavy Warrior should also hopefully be fixed.

Aggiornamento: 27 mag 2018, 8:08

Added more missing Greenheart assets and material files.

Aggiornamento: 27 mag 2018, 7:55

Aggiornamento: 27 mag 2018, 7:30

Updated asset checking file. Added missing Greenheart msh's.

Aggiornamento: 26 mag 2018, 1:47

Updated MPICheck file to prevent SPAM error warnings in the console. I'm sure there are more I need to add.