Battlezone: Combat Commander

Battlezone: Combat Commander

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Opdatering: 1. juni 2018 kl. 1:30

Tweaking textures only.

Opdatering: 30. maj 2018 kl. 2:05

Removed duplicate files

Opdatering: 30. maj 2018 kl. 1:56

Some texture updates. Experimenting with GIMP creating Normal maps and Specular Maps manually. Also updated maps to the correct Specular power in the TRN file to match stock map settings.

Opdatering: 28. maj 2018 kl. 21:46

Minor update. Removed assault depot from being built by the constructor and moved it to the utility cons. Increased scrap dropped from rocket towers.

Opdatering: 28. maj 2018 kl. 11:05

Fixed the thug recycler cons to build the correct armory. Fixed the main commander cons to build the correct Supply Depot to unlock the rest of the heavy sabres.

Opdatering: 27. maj 2018 kl. 21:05

While trying to fix the MPICheck file and adding the missing GH assets, I overwrote files allowing the player and thugs to build units and buildings. I've hopefully fixed that and renabled the build tree for the Commander and Thug Recycler Commanders. The Heavy Warrior should also hopefully be fixed.

Opdatering: 27. maj 2018 kl. 8:08

Added more missing Greenheart assets and material files.

Opdatering: 27. maj 2018 kl. 7:55

Opdatering: 27. maj 2018 kl. 7:30

Updated asset checking file. Added missing Greenheart msh's.

Opdatering: 26. maj 2018 kl. 1:47

Updated MPICheck file to prevent SPAM error warnings in the console. I'm sure there are more I need to add.